Craig Tolliver
Craig Tolliver
Environment Artist @ Obsidian Entertainment
Anaheim, United States

Summary

I am an Environment Artist at Obsidian Entertainment that specializes in realistic game art environment creation. I hold a bachelor's degree in architecture and have over 8 years of experience creating game environments and props. I have contributed to several projects including:

Avowed,
The Outer Worlds 2,
Steve Aoki, Major Lazer, and Madison Beer VR experiences (shipped on Oculus Venues and Playstation VR),
TimeSplitters Rewind,
Pavor,
and many others.

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Skills

Environment artOrganic ModelingDigital SculptingEnvironment ModelingHard Surface ModelingEnvironment DesignArchitectural VisualizationArchitectural DesignUV Mapping3D Modeling

Software proficiency

3ds Max
3ds Max
Maya
Maya
Substance 3D Designer
Substance 3D Designer
Substance 3D Painter
Substance 3D Painter
ZBrush
ZBrush
Unreal Engine
Unreal Engine
Unity
Unity
Photoshop
Photoshop
Illustrator
Illustrator
After Effects
After Effects
Marmoset Toolbag
Marmoset Toolbag
AutoCAD
AutoCAD
Revit
Revit
Rhinoceros
Rhinoceros
SpeedTree
SpeedTree
Quixel Bridge
Quixel Bridge
xNormal
xNormal

Productions

    • Video Game
      The Outer Worlds 2
    • Year
      2025
    • Role
      Environment Artist
    • Company
      Obsidian Entertainment
    • Video Game
      Avowed
    • Year
      2025
    • Role
      Environment Artist
    • Company
      Obsidian Entertainment

Experience

  • Environment Artist at Obsidian Entertainment
    Irvine, United States of America
    August 2021 - Present

  • Environment Artist at Magnopus
    Los Angeles
    May 2019 - Present

    Responsible for developing game ready assets and environments that are both high quality and well optimized for both traditional and VR applications.

  • Environment Artist at AVR Studio
    Granada Hills, United States of America
    August 2016 - Present

    Responsible for working directly with clients to achieve high end virtual reality experiences and architectural walk-throughs.