Craig Tolliver
Environment Artist @ Obsidian Entertainment
Anaheim, United States
Summary
I am an Environment Artist at Obsidian Entertainment that specializes in realistic game art environment creation. I hold a bachelor's degree in architecture and have over 8 years of experience creating game environments and props. I have contributed to several projects including:
Avowed,
The Outer Worlds 2,
Steve Aoki, Major Lazer, and Madison Beer VR experiences (shipped on Oculus Venues and Playstation VR),
TimeSplitters Rewind,
Pavor,
and many others.
Skills
Environment artOrganic ModelingDigital SculptingEnvironment ModelingHard Surface ModelingEnvironment DesignArchitectural VisualizationArchitectural DesignUV Mapping3D Modeling
Software proficiency

3ds Max

Maya

Substance 3D Designer

Substance 3D Painter

ZBrush

Unreal Engine

Unity

Photoshop

Illustrator

After Effects

Marmoset Toolbag

AutoCAD

Revit

Rhinoceros

SpeedTree

Quixel Bridge

xNormal
Productions
Video Game
The Outer Worlds 2
Year
2025
Role
Environment Artist
Company
Obsidian Entertainment
Video Game
Avowed
Year
2025
Role
Environment Artist
Company
Obsidian Entertainment
Experience
Environment Artist at Obsidian Entertainment
Irvine, United States of America
Environment Artist at Magnopus
Los Angeles
Responsible for developing game ready assets and environments that are both high quality and well optimized for both traditional and VR applications.
Environment Artist at AVR Studio
Granada Hills, United States of America
Responsible for working directly with clients to achieve high end virtual reality experiences and architectural walk-throughs.